Product & UX/UI
Docplanner builds software that helps patients find care and helps clinics manage appointments and daily operations. Its mission is to make healthcare more human by giving doctors more time to focus on patients.
Product Design Director - Doctors & Clinics (100% Remote-friendly, Spain)
Lead design across Docplanner’s clinical practice tools and AI-assisted doctor experiences, while building and coaching the product-design team.
- Commitment
- Full-time
- Remote region
- Remote · Spain
- Engagement
- Full-time employee
- Duration
- Permanent
About this role
We are leaders in 13 countries so far, and more than 90 million patients trust us every month. 300k+ specialists believe in us and our product, and so do leading venture capital funds such as Point Nine Capital, Goldman Sachs Asset Management and One Peak Partners. And yet, employing over 2.500 people all over the globe, we managed to keep the startup-mindset we started with over 10 years ago.
At Docplanner we are a diverse group of over 300 people working in Engineering, Data, and Product teams. We are responsible for building the product for all locations. Many of us have been here for over 5 years, yet we still welcome each new person with great joy and excitement.
Role requirements and focus
What you’ll work on
- You'll lead design across the full experience of doctors and clinics on Docplanner: the practice management tools they use to run their day, the AI layer that assists them during consultations and beyond, and the way they discover and grow…
- You'll hire and shape your own team from the ground up. You'll work shoulder-to-shoulder with engineering and product leadership as a true peer — not a service to them. You'll spend real time with the people who use what you build,…
- The people using what you build chose medicine, not software. They should never feel the difference.
What they’re looking for
- You lead through the work, not from a distance. You don’t need to be the person designing every screen, but you can raise the quality of a solution through sharp critique, clear product judgment, strong examples, and a deep understanding of…
- You prove it with users. Your own taste isn't enough for you. You put work in front of the people who'll use it, watch where they get stuck, and you've changed or killed your own ideas because the evidence said so. "I think it's good" isn't…
- You think in behavior, not just interfaces. You understand why people do what they do — the habits, the anxieties, the shortcuts they take when no one's watching. You design around real human psychology, not idealized flows. This matters…
- You've led design for a real product. Not a portfolio of concepts — something people depend on day to day, ideally complex and multi-user, where a wrong call has real consequences. You've owned a significant product area end to end.
- You've grown designers and raised the bar for the function. You've managed, coached, or developed strong designers, set a high standard through the work itself, and left teams better than you found them.
Skills and focus
- Product & UX/UI
- Full-time employee
Useful context
Specialty
Product & UX/UI
Work type
Full-time employee
Source
Docplanner / Ashby
Last verified
Jul 27
Verification context
The employer's Ashby page returned this exact role as live, remote, and full-time on 2026-07-27.
Role terms can change after verification. The employer application page remains the final authority.