Matterworks is building the foundation models that make that dark matter legible. Our Large Spectral Models do for biochemical biology what AlphaFold and ESM did for proteins: turning a library-bound discipline into something predictable and generative, and embedding it at every stage of R&D.
Product Designer/Sr. Product Designer
Shape AI-native scientific workflows across a core web app, MCP connector, agentic interfaces, rapid coded prototypes, and reusable components.
- Commitment
- Approximately 20 hours/week
- Remote region
- Remote · location not specified
- Engagement
- Part-time contract
- Duration
- 3 months
About this role
We're hiring at the Product Designer or Senior Product Designer level. This is a part-time contract role at roughly 20 hours per week. The initial engagement runs 3 months, with potential to extend or convert to full-time as we scale.
Role requirements and focus
What you’ll work on
- Iterate at high velocity: Produce dozens of design explorations through sketching, Figma, and coded prototypes in tools like Claude and v0.
- Craft beautiful final designs: Bring final work to a high bar of polish in typography, hierarchy, and interaction.
- Build reusable components: Turn recurring patterns into components that compose across the web app, MCP, and agentic surfaces.
- Understand users deeply: Stay close to scientists through user interviews, customer calls, and session replay reviews.
- Collaborate across the team: Work with PM, engineers, and scientists to align on user needs and tradeoffs.
What they’re looking for
- We care more about portfolio depth than years of experience. Typical Product Designer candidates have 3+ years; Senior Product Designer candidates have 6+, with significant time in a senior IC role.
- A portfolio that demonstrates end-to-end ownership of complex product surfaces alongside systems thinking (reusable patterns, components, or design primitives). Please include a portfolio link with your application.
- Genuine love for the craft of design. You sweat the details because you can't help yourself, study products you admire, and find joy in the work itself.
- Strong self-direction. You can take a brief, run with it independently, and come back with credible progress without close supervision.
- Experience designing data-dense interfaces (tables, plots, dashboards).
Skills and focus
- Product & UX/UI
- Part-time contract
Useful context
Specialty
Product & UX/UI
Work type
Part-time contract
Source
Matterworks / Ashby
Last verified
Jul 25
Verification context
Employer Ashby API listed the exact role as current, Part-Time, and Remote; the posting specifies a roughly 20-hour/week, three-month contract with possible extension.
Role terms can change after verification. The employer application page remains the final authority.