Explore FS Studio's simulation infrastructure for robotics, enhancing synthetic data systems and digital twin platforms for physical AI teams.
UX Designer (Contract)
Design and research immersive enterprise experiences across XR, AR/VR, WebXR, digital twins, real-time 3D environments, and simulation tools.
- Commitment
- Varies by project
- Remote region
- Remote · Uruguay, Argentina, Brazil, Colombia, Mexico
- Engagement
- Contractor
- Duration
- Varies by project
About this role
The listing classifies the role as contractor. The stated remote hiring region is restricted. The posting lists Varies by project and describes the duration as varies by project.
Role requirements and focus
What you’ll work on
- Design user-centric interfaces for XR platforms, including AR/VR/WebXR, and 3D simulation environments.
- Collaborate with cross-functional teams to translate requirements into engaging user experiences.
- Plan and conduct user research, competitor analysis, and usability testing to inform design decisions.
- Interpret quantity and qualitative feedback.
- Conduct usability surveys and testing.
What they’re looking for
- Proven experience in UX design in immersive technologies.
- Strong portfolio showcasing design projects for XR/AR/VR and 2/3D applications.
- Proficiency in design tools like Figma.
- Knowledge of WebXR and responsive design for various devices.
- Understanding of user-centered design principles and best practices.
Skills and focus
- Product & UX/UI
- Contractor
Useful context
Specialty
Product & UX/UI
Work type
Contractor
Source
FS Studio / Ashby
Last verified
Jul 25
Verification context
Employer Ashby API still listed the exact role as current, Full-Time, and Remote. The posting explicitly describes contractor terms and says hours and duration vary by project.
Role terms can change after verification. The employer application page remains the final authority.