Explore FS Studio's simulation infrastructure for robotics, enhancing synthetic data systems and digital twin platforms for physical AI teams.

UX Designer (Contract)

Design and research immersive enterprise experiences across XR, AR/VR, WebXR, digital twins, real-time 3D environments, and simulation tools.

Commitment
Varies by project
Remote region
Remote · Uruguay, Argentina, Brazil, Colombia, Mexico
Engagement
Contractor
Duration
Varies by project

About this role

The listing classifies the role as contractor. The stated remote hiring region is restricted. The posting lists Varies by project and describes the duration as varies by project.

Role requirements and focus

What you’ll work on

  • Design user-centric interfaces for XR platforms, including AR/VR/WebXR, and 3D simulation environments.
  • Collaborate with cross-functional teams to translate requirements into engaging user experiences.
  • Plan and conduct user research, competitor analysis, and usability testing to inform design decisions.
  • Interpret quantity and qualitative feedback.
  • Conduct usability surveys and testing.

What they’re looking for

  • Proven experience in UX design in immersive technologies.
  • Strong portfolio showcasing design projects for XR/AR/VR and 2/3D applications.
  • Proficiency in design tools like Figma.
  • Knowledge of WebXR and responsive design for various devices.
  • Understanding of user-centered design principles and best practices.

Skills and focus

  • Product & UX/UI
  • Contractor

Useful context

Specialty

Product & UX/UI

Work type

Contractor

Source

FS Studio / Ashby

Last verified

Jul 25

Verification context

Employer Ashby API still listed the exact role as current, Full-Time, and Remote. The posting explicitly describes contractor terms and says hours and duration vary by project.

Role terms can change after verification. The employer application page remains the final authority.

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